Turf War Tips
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If you are an officer or guild leader, here are some ways to get a good start in the turf war.
- Message other guild members and give them a role every round. (i.e. member A - send Troops to D5.)
- On turn 1, take to squares B2, B5, D2, D5.
- On turn 2, take columns 2 and 5. Don't take anything else or else riots will start in provinces.
- After clash 1 and 2, look at other guild's provinces and decide which ones to attack next. Ask stronger members of your guild to attack stronger provinces, vice versa.
- Keep track of how much elixir you have.
- If possible, send a message to guild leaders in other guilds to negotiate and form an alliance. You can get more provinces taken with less effort.