Guild Resources
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The information in this article or section was last reviewed on October 17, 2021.
- Information on this page has been verified to be accurate as of the above date.
Influence
Influence is used to upgrade Guilds, and can only be used by the Guild Master or Officers. Unlike other Resources, Influence is stored in the Guild, and not with individual players. Influence can be used to unlock Guild Bonuses or to increase the Guilds Level.
Acquisition
Influence can only be obtained once a Guild is created.
- As part of Guild Member purchases in the Shop or Deals.
- From Turf Wars by holding Structure Tiles during the Third (Reward) Clash.
- From completing chapter roadmaps in Global Events and Mysterious Calls:
Guild Level | Global Events Chapter | Mysterious Calls | ||
---|---|---|---|---|
1 | 2 | 3 | ||
1-9 | 100![]() |
500![]() |
3000![]() |
100![]() |
10-14 | 150![]() |
750![]() |
3500![]() |
150![]() |
15-18 | 200![]() |
1000![]() |
4000![]() |
200![]() |
19-22 | 250![]() |
1250![]() |
4500![]() |
250![]() |
23-25 | 300![]() |
1500![]() |
5000![]() |
300![]() |
Contribution
Contribution is used to activate Guild Bonuses. Contribution has a limit of 200K.
Acquisition
Contribution can only be obtained as part of a Guild. Contribution is not lost when switching Guilds.
|
Picture 1: Example of received contribution points
Elixir
Elixir is used in Turf War to boost the value of troops deployed in both modes. Elixir is obtained from:
The cost and benefit of boosting troops with elixir rises exponentially with the number of boosts: